Search

Idea by

George Themistokleous

www.machiningvision.org

http://www.machiningvision.org

Nicosia, Cyprus
George is an architect and a lecturer in architectural design and history and theory at the Leeds school of architecture, he has studied architecture and art history. His doctoral research considers the limitations of current architectural representational methods in relation to a re-thinking of bodily and machinic vision, through custom made optical devices and multimedia installations.

Call for ideas 2018

Spectral Immersions


the im-possibilities of architectural representations

Spectral Immersions


the im-possibilities of architectural representations
Actual space and its re-presentations conflate with the body to inform architectures that are yet-to-be conceived
File under

According to Robin Evans the architectural drawing comes before the building. This position assumes that the represented object can be defined via conventions based on Euclidean geometry; drawing conventions thus impose limits in terms of spatial thinking. The predominance of conventional drawing media (e.g orthographic projection) become insufficient to in terms of capturing the changing relation between informational processes and the perceiving body. Thus it is critical for architecture to consider the space occupied by new media technologies and their entwinement with the body. The limitations of representation are here explored via an experimental media installation, where the participant unexpectedly views live feeds of himself moving in space. These stereoscopic views produce a three-dimensional manipulated image to the viewer. An assemblage of various technologies re-create a virtual environment of multiple possibilities that manifests an (im)possibility of its representation.


Mirrored corridor - composite drawing plan and photographic collage

A combination of one and two way mirrors as the threshold for the autoscopic machine

Machine for seeing, stereoscopically configuring the captured images in real time

peeping through the cavity inside the screened wall

View of screen wall, with partly projected image

Spectral Immersions


the im-possibilities of architectural representations

Spectral Immersions


the im-possibilities of architectural representations
Actual space and its re-presentations conflate with the body to inform architectures that are yet-to-be conceived
File under

According to Robin Evans the architectural drawing comes before the building. This position assumes that the represented object can be defined via conventions based on Euclidean geometry; drawing conventions thus impose limits in terms of spatial thinking. The predominance of conventional drawing media (e.g orthographic projection) become insufficient to in terms of capturing the changing relation between informational processes and the perceiving body. Thus it is critical for architecture to consider the space occupied by new media technologies and their entwinement with the body. The limitations of representation are here explored via an experimental media installation, where the participant unexpectedly views live feeds of himself moving in space. These stereoscopic views produce a three-dimensional manipulated image to the viewer. An assemblage of various technologies re-create a virtual environment of multiple possibilities that manifests an (im)possibility of its representation.


Mirrored corridor - composite drawing plan and photographic collage

A combination of one and two way mirrors as the threshold for the autoscopic machine

Machine for seeing, stereoscopically configuring the captured images in real time

peeping through the cavity inside the screened wall

View of screen wall, with partly projected image


Idea by

George Themistokleous
www.machiningvision.org
Nicosia
Cyprus
George is an architect and a lecturer in architectural design and history and theory at the Leeds school of architecture, he has studied architecture and art history. His doctoral research considers the limitations of current architectural representational methods in relation to a re-thinking of bodily and machinic vision, through custom made optical devices and multimedia installations.