Ideas # Technology
Meebs At Home
Meebs is your digital friend that helps you make good decisions to make your home and the planet a little bit better everyday.
We will look at future city nights, with connected devices, phones, cameras....and machine learning.
ORBI[THING]: Personal remote/close-up sensing instruments and architecturally integrated networks [Extra-statecraft of private monitoring and observation networks]
This is a research project willing to comprehend the relationship between sensorial and physicality of constructed urban space.
The New Black
Tales from a mundane city: Living and working within computational infrastructure.
It's time for an Architecture of De-Growth
The Possibility of an Architecture of Alternative to the current Dominance of Economic Growth
The Crimson Clouds: Sequel
Illustrated Novel, where the real blurs and fictional becomes more immersive.
How does architecture deal with emerging visual media and their impact on subjective experience?
A set of new anabolic processes that support the metabolism of the XXI-century-metropolis.
What the city knows
A critical exploration of the smart city, through an analysis of the data of one user, over 24 hrs
Using a discursive and interactive approach to reflect and learn from environmentally-focused and socially-driven projects
Living and Emotional Architecture
I believe in a heterogeneous, liquid, intuitive, sensitive, adaptable and changing architecture.
Brave New Substrate
Brave New Substrate questions the role of architecture in our biochemical future. Knowledge development is made perceivable by radical new forms-of-life; extremophiles growing on the industrial heritage on a functioning industrial site.
Jaffna in Bloom
Jaffna in Bloom aims at creating identity to a town by adding a new continuously evolving layer of publicly designed architecture.
Miauhaus, Movement for Architectural and Urban Interrelationalism
The Project is a Computational Device for Inter-Infrastructural Urban Planning based on Programmed Regulations as a Digital Masterplan to bridge the gap between Architectural and Urban decisions
A narrative exploration of possible futures of a nearly abandoned World Trade Center Tower.
Daydreaming: The Over-built Jerusalem
Our project is a multi-media exploration through story-writing, drawings, models and vr experience. The very realization of the idea will make us see things in a new way, imagine and invent the city, and thus maintain its image in our heads. Every time we do so, the city will continue to change!
An actualization of contemporary systems of knowledge production from a perspective of expanded learning. From local to global, from the human to the non-human, from individuality to the collective. Only by operating through this crack will we be capable to capture the subject we are looking for.
The role of architecture in relation with the internet and contemporary society through screens.
Grounded in empathic ties consolidated by human-animal interaction, this project claims for a sensitive use of technology supporting environmental and social sustainability.
It’s time to let go of the ‘primitive hut’
Beyond the colonial ideology of the ‘primitive hut’, a better understanding of indigenous art and architecture might help to challenge some of the impasses of Western modernity.
Institute of Patent Infringement
To document how ‘Big Tech’ firms are increasingly turning to physical space to define the future of automation while creating a framework where architects, and other practitioners, can challenge this process.
A Digital Habitat
The creation of an environment with the appropriate conditions for human beings to live in a technologically dependent world.
Three Dimension in Action // Citizen Edition
"I have a desire for.. The built environment.. To allow me to do.. My own thing." An ecocentric image of David Greene's "An Experimental Bottery", 1969.
Prepared for the Future ''Next-Gen Buildings''
The paradox stands within our apprehension of technology, architecturally speaking, but not If we infuse It with what the populous needs!
The Show will document the work of six young architects team during a two months competition
Personalised Creative Capsules
Modular homes that use AI and robotics in order to help people design and fabricate their own personalized homes.
Architecture through the butterfly effect
The phenomenon whereby a minute localized change in a complex system can have large effects elsewhere, experiencing it in architecture throughout history.
Artists Yin Aiwen and Jelena Viskovic invite everyone to the thought experiment about alternatives for the marriage institution with blockchain technology, in the face of mass burnout, economic precarity, and the aging society.
The project speculates on the ways new technological, political, environmental, and cultural changes can redefine the spaces where we live.
Apophenia at Large
Folk tales, kidstories for children or parables, storylines have always been regarded as the prime mode of understanding the world we inhabit. Narratives are meant to guide us through; to bring closer concepts inconceivable to fully grasp. This is Apophenia at Large
Investigating the trash of the future leads to a critique on the architecture of the present.
We focus on issues of innovative revitalisation and optimized sustainable design in architecture and construction
The Reasons Offsite
“The Reasons Offsite” is a virtual/immaterial exhibition about prefabricated and modular architecture.
Europe: Famous and Familiar
Europe: Famous and Familiar is a series of critical reality images that offers alternative to the actual architecture in European countries where the formal discipline of architecture was borned, and ever since architecture is still a eurocentric discipline.
Augmented Standard is a generative design software for better housing solutions.
AQUA PLAY is a freestanding, mobile, cabinet that serves as a portable washroom.
Urbanizing the digital
Urbanizing the digital propose a collective effort to spatialize the cyberspace and using (cyber)urbanism as a mean to affirm user rights in the immaterial space.
The project directly takes on two of the thorniest issues: how can automation defend decentralized control of production and distribution and how can we ensure a soft landing for those most directly affected by labor displacement?
Architecture as the discipline able to materialize political ideas into social realities. For that, our future needs us to be placed as a link between thought and action.
utilitas, omnes proposito, meta
The Project intends to explore which of the two realities (augmented/physical) will serve which and what will be the role of architecture in this process.
Actual space and its re-presentations conflate with the body to inform architectures that are yet-to-be conceived
Design strategies: Lightweight, modular and transformable
The architecture of the future must be transformable, sustainable and adaptable to the social and urban context that surrounds it.
YOU WILL NEVER WALK ALONE
The Data.Warehouse is a marketplace for the new digital ecossystems.
The RP FLIP FLoating Instrument Platform owned by the U.S. Office of Naval Research
The Architectural Mind
The next step for architecture is to understand itself within the computer science realm.
Future architecture is sensitive to environmental stimuli and adaptive to life in motion.
A living piece of architecture
Future architecture has to become kinetic and sensitive to interact not only with the environment but also with human emotions.
A conceptual device for critically rethinking users' identities and their perception of a place
Spatial Drama from Silicon Valley
The deterministic Smart City emerges - an urbanism of artificial totalities.
“Black Islands” delves into the influence of new ways of describing reality in the generation of new landscapes, borders and appropriation processes.
A future architecture is democratized Architecture through user-driven procedural design tools.
The Pre-existence Antithesis
Architecture: in the past defensive strategies, tomorrow integrative development solutions.
1 to 1 Dialogue
1:1 Dialogue is a tool to reveal and contemplate the potential of a new kind of urban interaction between the citizen and the city.
The Cloud Institute
Who is the Julius Caesar of our time to whom honor we shall erect monuments ?
New forms of manufacturing in combination with generative design bring us close to nature’s efficiency.
DOMA is a blockchain-based, affordable housing platform that turns its users into home owners
From the introduction of a new Arctic cryptocurrency, SEVER imagines a strategy of circumpolar development revolving around a decentralised governance architecture.
Floating Electric Charging Station as a new sustainable mobility system for sea, lakes and canals
Making Cities Interactive
New technologies animate a civic space, giving its users opportunities for the magical experience.
We can’t measure reality only through our presumed normality. Reality is so elusive, we need new ways to perceive it.
Energy - Land - Tower
The engergy-land-tower is a compressed habitat, as well concerning the vertical as the horizontal- that’s specific about it. It includes not only the height but also the material range. That’s what’s often missing in the competition for the highest house.
HOUSEHOLD - MEDIA
New way of living with our environment (digitized) without forgetting our own nature.
Use nature as a model and technology as weapon to combat climate change and oncoming natural disasters.
Imagining a city that is not addicted to fossil fuels. Interpreting the way we live, work, and move around the city, our main source of energy would come from humans.
Adscapes are livable spaces designed in-between the building and the ad: inhabiting both the space and the message simultaneously, the user will be living in advance the promises of happiness proposed by the advertising narratives (that always anticipate tomorrow), experiencing the future today.
Space in Time
In the Middle Ages it was the market square, before the millennium it was the shopping street in the city, today we have online shopping – but the future of shopping lies in the phygital store, an urban hub of a large logistic network representing the convergence between online and offline world.
Childrens' Urban School Svidomi
Future Architecture strictly depends on future urban environment, Future architecture definitely will become younger, and my idea is to encourage people to research, participate and design the city from the school age.
Reconciliation for the Street of the Future...
Compassion advanced through participatory design and construction from a young age is seen to aid an agonistic conflict, which generates equitable development and helps to curtail the effects of inequality and social-spatial polarization in the city.
The new digital state of mind has affected almost every industry as we know it, from music to health. Meanwhile, architecture remains unaltered, trapped in its physical container. In our opinion Virtual Reality has come to stay, and it will transform the way we relate to spaces forever.
The design of life is humanity’s next great mode of invention and transformation, revolutionising healthcare in particular, here we show how Russia’s dysfunctional health provision will cede to health consumerism on the tide of ‘Augmented Biology’.
The future of architecture lies on its adaptive abilities to fulfill the needs of modern generation and overpass the challenges, either if it concerns environmental issues and the reaction it demands or the need for multifunctional spaces and the adaptive skills required.
Look around: there are as many possible futures as there are designers, all valid. Although the idea of future was declared dead in 1969, how can today’s architecture still question it, through open procedures that enable rather than impose and determine?
The future of architecture should be focused on creating self-sufficient and self-coordinated units that contribute the positive experience of the (urban) environment, or in other words - we need a society where all buildings are power plants that look like parks.
The Stock Models in Architectural Renders
Thinking the future of architecture on the perspective of project video renders' stock models: who are they, why do they inhabit project rendered realities and what they may have to tell us about an eventual human experience of virtual architecture.
For ages, architects, artists and sculptors used plaster, glass and other fluid materials to create forms, spaces by casting. My idea is to change the way of forming and to liberate fluid material. To open a new possibility for space formation by fluid material computation.
Walk and Hórreo
Create an infrastructure able to make profitable hórreos preservation. The use of trusts flows that Camino de Santiago provides consistently it is a key strategy for this goal. By the creation of an APP, backpackers would localize hórreos and overnight on them for a symbolic price.
Lines of Forces
The future human presence (formal and social) will become economical and smart with increasing integration with the environment , using the knowledge obtained by analyzing diferent natural technologies and forces, and all that with software support .
The project is an investigation of the possibility of synthetic biology, in a speculative design scenario estimated to be possible within 20 years. A Reality where we can program and modify organisms into objects, where your possessions grow at home instead of being manufactured in a factory.