Idea by
Stéphanie Roland
Call for ideas 2019
Cathedral, _ _ : _ _
Cathedral, _ _ : _ _
- New alliances
These cathedrals are fictional constructions, inspired by the architectural elements of industrial mining sites from my area of origin, the belgian Hainaut. Most of these sites were dynamited at the end of the 20th century, after their abandoning. These religious monuments have been reconstructed, mixing 3D and real views, on the basis of city’s archives. They can evoke as much a post-apocalyptic ruin as a new project’s foundations. The viewer can virtually walk in these architectural fictions thanks to a VR display.
I explore the connection between architecture and fiction in an immaterial context, providing a complex experience for the visitor. At a time when most of the architectures are experienced more often through media than reality, a reflexive approach is essential to approach this phenomenon. Far from a technological virtuosity quest, Cathedral, _ _ : _ _ questions the architecture’s memory and the perception of its evolution through the media civilization.
Cathedral, _ _ : _ _
Cathedral, _ _ : _ _
- New alliances
These cathedrals are fictional constructions, inspired by the architectural elements of industrial mining sites from my area of origin, the belgian Hainaut. Most of these sites were dynamited at the end of the 20th century, after their abandoning. These religious monuments have been reconstructed, mixing 3D and real views, on the basis of city’s archives. They can evoke as much a post-apocalyptic ruin as a new project’s foundations. The viewer can virtually walk in these architectural fictions thanks to a VR display.
I explore the connection between architecture and fiction in an immaterial context, providing a complex experience for the visitor. At a time when most of the architectures are experienced more often through media than reality, a reflexive approach is essential to approach this phenomenon. Far from a technological virtuosity quest, Cathedral, _ _ : _ _ questions the architecture’s memory and the perception of its evolution through the media civilization.