Idea by
Samuel Fuentes, Natasa Lekkou, Leonor Martín and Akshid Rajendran
issues! Office
Call for ideas 2020
issues!
issues!
- New alliances
issues! proposes a non-linear and collective alternative to traditional academic research. The future of architecture cannot be developed by isolated individuals. Neither can we think about the future in a linear fashion. The future is a meeting place of transcending disciplines, and issues! lies at this very cross-section. We create transdisciplinary knowledge using art to understand the urgent issues that surround us, impacting our society experientially, not theoretically.
issues! investigates one topic annually through a series of meetings to facilitate a collective reflection. A digital platform is launched to allow open access to the research behind each "issue".
issue! #1 is “4EVER ALONE”, exploring solitary leisure practices in contemporary urban spaces; We delve into the recent proliferation of betting shops in Spain, its adverse social impact, and draw parallels to practices found in certain video games and consumption patterns found in platforms like Netflix and Instagram.
issues!
issues!
- New alliances
issues! proposes a non-linear and collective alternative to traditional academic research. The future of architecture cannot be developed by isolated individuals. Neither can we think about the future in a linear fashion. The future is a meeting place of transcending disciplines, and issues! lies at this very cross-section. We create transdisciplinary knowledge using art to understand the urgent issues that surround us, impacting our society experientially, not theoretically.
issues! investigates one topic annually through a series of meetings to facilitate a collective reflection. A digital platform is launched to allow open access to the research behind each "issue".
issue! #1 is “4EVER ALONE”, exploring solitary leisure practices in contemporary urban spaces; We delve into the recent proliferation of betting shops in Spain, its adverse social impact, and draw parallels to practices found in certain video games and consumption patterns found in platforms like Netflix and Instagram.