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Idea by

Marie Walker-Smith

http://marie.ws

London, United Kingdom
Marie is a filmmaker and visualisation artist based in London. Born in Hong Kong, she trained as an architect at the Bartlett, UCL, where she honed her interest in architecture of, and for, the non-human. Her work centres around future-casting, moving the fiction away from sci-fi through animation and writing.

Call for ideas 2021

Bionic Landscapes & Superhyphae


Building an Intelligent Forest

Bionic Landscapes & Superhyphae


Building an Intelligent Forest
A project that explores how nature, technology and humanity can come together to produce a "smart forest" that can not only survive, but thrive in a world affected by the climate crisis.
File under
Type of project
  • Site-specific cases

All is not yet lost to climate change as our understanding of our environment grows, alongside our means to nurture it. Trees have recently been found to broadcast information through strands of fungi below the forest floor; meanwhile robots independently manage parcels of agricultural land. Perhaps handing over the reins of responsibility may be a viable option.

Bionic Landscapes invents a direction for humanity, through the concept of ‘distanced authorship’, where the natural world is intentionally separated from man’s reach in order to survive. Could the planet’s ecologies become more ‘natural’ by managing our influence? The project explores the possibility of a delicate future symbiosis between nature and intelligent machine, kept beyond the reach of its greatest threat. The research, through a speculative architectural thesis and year-long project, culminates in a short film set in the year 2098, as an AI system considers whether to re-introduce humanity to nature again.



A F.O.C.C.S. unit encounters an unexpected visitor to the forest, who seems to be heading towards the Ark

A B.A./R.C. unit continuing to wander the forest until it someday inevitably expires.

B.E.E. units, surveying all surfaces within the forest to ensure all is well and as expected.

A seed vault within the Ark, where seed samples of all known plant species are kept. Inexplicably, they're currently above water.

Bionic Landscapes & Superhyphae


Building an Intelligent Forest

Bionic Landscapes & Superhyphae


Building an Intelligent Forest
A project that explores how nature, technology and humanity can come together to produce a "smart forest" that can not only survive, but thrive in a world affected by the climate crisis.
File under
Type of project
  • Site-specific cases

All is not yet lost to climate change as our understanding of our environment grows, alongside our means to nurture it. Trees have recently been found to broadcast information through strands of fungi below the forest floor; meanwhile robots independently manage parcels of agricultural land. Perhaps handing over the reins of responsibility may be a viable option.

Bionic Landscapes invents a direction for humanity, through the concept of ‘distanced authorship’, where the natural world is intentionally separated from man’s reach in order to survive. Could the planet’s ecologies become more ‘natural’ by managing our influence? The project explores the possibility of a delicate future symbiosis between nature and intelligent machine, kept beyond the reach of its greatest threat. The research, through a speculative architectural thesis and year-long project, culminates in a short film set in the year 2098, as an AI system considers whether to re-introduce humanity to nature again.



A F.O.C.C.S. unit encounters an unexpected visitor to the forest, who seems to be heading towards the Ark

A B.A./R.C. unit continuing to wander the forest until it someday inevitably expires.

B.E.E. units, surveying all surfaces within the forest to ensure all is well and as expected.

A seed vault within the Ark, where seed samples of all known plant species are kept. Inexplicably, they're currently above water.


Idea by

Marie Walker-Smith
London
United Kingdom
Marie is a filmmaker and visualisation artist based in London. Born in Hong Kong, she trained as an architect at the Bartlett, UCL, where she honed her interest in architecture of, and for, the non-human. Her work centres around future-casting, moving the fiction away from sci-fi through animation and writing.